After developing the low-fidelity prototype I evaluated the product with a design expert, specialised in human-centred design. As a Human Centred Designer, the expert knew all about user experience, usability and the psychology behind designs. This was extremely applicable when testing the prototype. By working in this multidisciplinary way the problems could effectively be found within the prototype and quickly fixed.
This test was primarily done to discover usability problems within the prototype, as well as to understand the general impressions the prototype created. A number of tasks were drawn up before testing. These tasks were set up in such a way that the user would pass every part of the application, in order to gather as much input as possible about the state of the prototype.
The test brought some clear problems to light. A couple of aspects were unclear, such as where to click to reach a next screen. Another aspect that came to light was the difficulty of the language used, some terms might be too confusing for the final target group. Bringing these issues to light was an important part of the development process, and ultimately led to creating a better high-fidelity prototype.